BeLEARN Projets

Dans notre galerie, vous trouverez des projets de recherche et des projets pratiques réalisés dans le cadre de BeLEARN, ainsi que des projets financés par Booster BeLEARN.


Les projets sont toujours décrits dans la langue utilisée par les chercheur·euse·s à l’heure de leur soumission.

Leveraging Deep Generative Models to Enhance Creativity in Vocational Training

We buid on our prior work to investigate the impacts of deep generative modeling tools on the creative practices of fashion design apprentices.

Generative ai picture collage of classroom interior with school desks chair for teaching learning students

Be(e)Chat: Lokales KI-Modell für sichere, datenschutzkonforme Bildungsanwendungen im Kanton Bern

Exploring the Effects of Conversational Agents on Learners’ Reflective Writing

This project explore the impact of conversational reflection with the help of an agent (i.e., chatbot) on business students’ reflection skills and learning

The Beauty and the Machine, joining aesthetics and robotics in education

Exploring the fusion of aesthetics & robotics, this project challenges stereotypes to enhance motivation and transversal skills in education.

Light bulb with idea and creation symbol from lines, triangles and particle style design. Illustration vector

ResponSE is about engaging students in co-creation activities to turn innovation ideas for a sustainable future into open educational resources

title photo
Monitoring for empowering trainers and student teachers in the implementation of digital competencies

We explore how the Digital Training Companion, leveraging data science and AI, enhances the monitoring and follow-up of training in digital competencies.

Multicultural Interactive Integration Using Social Agents (MI2US)

Promoting children integration in multicultural school environments through artificial social agents.

Bild für Webseite Nachfolgeprojekt Learning Companion
An Intervention with the Learning Companion

With the Learning Companion, we aim to help future students acquire efficient study habits and metacognitive skills which are important for lifelong learning.

Virtual Reality in Construction VET: Impact on Creativity and Motivation

SFUVET collaborates with VET stakeholders to develop immersive training, generate insights for future research, and contribute to the digitization of education.

Effect on Learning of Emotions Experienced by Computer Science Students During Team Projects

How is learning in computer science team projects affected by social emotions experienced by team members?

CADR – Conversational Agent for Digital Responsibility

Entwicklung eines Projekts zum Einsatz eines Conversational Agents um Skills im Bereich Digital Responsibility.

Weisses Zelt von innen. Verschiedene Pulte und Bildschirme sind zu sehen.
Computational Problem Solving in MINT mobil

Promoting problem-solving strategies through robotics activities in MINT mobil for primary school students in cycle 2.