EPFL and BFH jointly develop a module of a serious entrepreneurship game for vocational learners that incorporates the concept of productive failure.
In this project we design, develop and test a module for a scenario-based “serious game” to promote entrepreneurial competencies. Main target groups are primarily vocational school students and secondarily students at universities of applied sciences. The serious game is jointly designed by the BFH team and the EPFL team, with the BFH team responsible for the content and the pedagogical-didactical design and the EPFL for the interaction concept and the implementation.
While simulations and serious games have been used extensively in entrepreneurship education, our approach differs from previous serious games in entrepreneurship in three ways:
The game will be tested with learners in a pre-post study in fall / winter 2023. We are currently at the end of the design phase. The development of the game content has already started.
If the game can be successfully developed and has a positive impact on entrepreneurial skills, it will become part of the entrepreneurship program “myidea”, a learning program that was co-developed by Susan Müller, Eveline Gutzwiller-Helfenfinger, and others and is disseminated by the “Swiss Center for Entrepreneurial Thinking and Acting” (scETH).
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